- Stalker Call Of Chernobyl Svarog Detector
- Svarog Detector Call Of Chernobyl Mod
- Svarog Detector Call Of Chernobyl Mutations
- Svarog Detector Call Of Chernobyl Victims
(Redirected from STALKER : Clear Sky)
S.T.A.L.K.E.R.: Clear Sky | |
---|---|
Developer(s) | GSC Game World |
Publisher(s) | |
Director(s) | Anton Bolshakov |
Producer(s) | Sergiy Grygorovich |
Designer(s) |
|
Programmer(s) | Dmitriy Iassenev |
Artist(s) | Ilya Tolmachev |
Composer(s) | |
Series | S.T.A.L.K.E.R. |
Engine | X-Ray Engine |
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | First-person shooter, survival horror |
Mode(s) | Single-player, multiplayer |
The Veles detector is an Anomaly and Artifact detector featured in S.T.A.L.K.E.R.: Clear Sky and Call of Pripyat. No detectors above BEAR seem to exist Help So ive bee playing Call of Chernobyl with only AO and bee enjoying it, but what ive realized is that i cant find a veles or svarog anywhere.
S.T.A.L.K.E.R.: Clear Sky is a 2008 first-person shootersurvival horror video game with role-playing elements. It was developed by Ukrainian developer GSC Game World and published by Deep Silver as a prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl.
The player assumes the identity of Scar, a mercenary tasked with stopping a group of Stalkers from reaching the center of the Zone, a forbidden territory surrounding the Chernobyl Nuclear Power Plant. The game uses much of the same regions as Shadow of Chernobyl, while introducing several new areas such as the abandoned town of Limansk. S.T.A.L.K.E.R.: Clear Sky introduces features to the series, including the ability to customize weapon and armor, as well as participate in faction wars.
CoC (Call of Chernobyl) Svarog Detector in-game? I'm currently enjoying survival mod for CoC my biggest beef is zombies keep spawning inches away from where I sleep and gang up on me till I die most of the time, but everything else is awesome. Where can I find a Svarog detector in Call of Chernobyl? By vivalalgerie in stalker. Vivalalgerie 1 point 2 points 3 points 1 year ago. Yes, I was looking through stashes as well, I found like dozens of toolkits and other valuable stuff in them, but not a Svarog. I will just keep searching stashes then.
A third game, S.T.A.L.K.E.R.: Call of Pripyat was released in 2009 as a sequel to Shadow of Chernobyl.
Gameplay[edit]
This game combines elements of first-person shooters ('twitch-based' aiming, with a first-person perspective), survival horror (ammo-scavenging in a frightening atmosphere with powerful monsters), and role-playing video games (inventory management, quests, character interaction, armor types, and defense stats).
The most significant gameplay addition since Shadow of Chernobyl is the faction wars system. Different factions will struggle for territory, attacking to gain territory and then defending to keep it, while others then try to retake it. The player will be able to join and help factions in their battles. The stronger a faction becomes, the better equipment the traders can provide and their soldiers can use. The player character is a mercenary, and may do missions for any faction or remain completely neutral without disrupting the necessary progression of the game. Each of the main factions provide services, most importantly access to a trader and an engineer.
While Scar is always aligned with Clear Sky, and his ultimate goal is to defeat Strelok, he can fight against or ally with the four other factions in the Zone (Loners, Duty, Freedom, and Bandits). The Swamp-dwelling Renegades or the Military factions cannot be joined. Careful choice of faction alignment needs to be considered in some parts of the story, for it may be difficult to progress further if the Stalker who the player is interacting with is hostile, has needed information, or is essential to triggering the next stage.
Other gameplay advancements since the first game include a deepened weapon customization system with the ability to repair damaged gear and add modifications that improve weapons and suits. Anomalies are harder to notice and now contain the artifacts in the game, which require a detector to locate. Non-player characters are given the ability to use hand grenades, take cover dynamically, and use 'blind-fire' techniques. Light machine guns have been introduced. There are guides in the zone who will provide fast-travel for a fee. Emissions, powerful waves that are sometimes visible or invisible (determinant by intensity), unleash lethal radiation, psi-emissions, and other unknown particles and energy directly from the Chernobyl Nuclear Power Plant, directly affecting the Noosphere in The Exclusion Zone, making it deadly to all lifeforms except specific mutants. Emissions also occur on an infrequent basis, requiring the player to take cover in a building or underground area pointed out by the PDA. If not adequately concealed, the player's nervous system shuts down, resulting in the player's death.
Plot[edit]
While guiding a group of scientists through the Zone, Scar faints during a high energy emission. Scar, the only one to survive, is then rescued by Clear Sky, a secret independent Zone faction dedicated to researching and learning about the Zone in their attempt to better understand it and its related phenomena. It is not known how Scar has survived the emission, but it is noted he has suffered damage to his central nervous system and seems to exhibit other, subtle physiological changes.
The nature of these changes becomes clear shortly. Word arrives that a platoon of Stalkers has come under attack by mutants, and Lebedev, leader of the Clear Sky faction, asks Scar to seek them out and help them. During the rescue attempt another emission occurs with little warning, giving Scar and the Stalkers no time to seek cover. Once again Scar is the sole survivor, recovering shortly after the emission dies down. Lebedev is amazed that Scar is still alive; the Clear Sky lead researcher, Beanpolev, believes that Scar has acquired some 'unusual ability' that allows him to navigate and survive anomalies and parts of the Zone that would normally kill any ordinary man.
Lebedev begins to theorize that the Zone is being disrupted by a dramatic increase in energy emissions, emanating from the Chernobyl Nuclear Power Plant in the center of the Zone. The emissions are a sort of 'immune response' to an outside force that the Zone perceives as a threat. Lebedev believes this outside force to be a group of Stalkers who are reportedly making an attempt to reach the center of the Zone, and have made it further than any other group of Stalkers before. Both Lebedev and Chebekov fear that the Zone's reaction may cause untold destruction should the group succeed. Scar is asked to seek out this group and stop them at all costs.
Scar is sent to the Cordon, an area near the edge of the Zone, to get further information about the group of Stalkers. The trader Sidorovich is able to identify the four-member group of Stalkers as Fang, Ghost, Doc, and Strelok and gives Scar a lead on locating Fang. Scar follows this lead to another, and another, following a trail of leads to encounters with multiple factions of Stalkers across a large area of the Zone. Eventually Scar tracks the group's progress to Yantar, the site of a Brain Scorcher, where he learns from a scientist that Strelok has just recently obtained a prototype psionic shielding unit which should protect him from the mind-damaging effects of the Brain Scorcher surrounding the Chernobyl NPP.
Scar nearly catches Strelok in the Red Forest, only for him to escape into a tunnel leading towards Chernobyl, which is immediately collapsed behind him by an explosion. With the assistance of some recently rescued Mercenaries and the Clear Sky faction, Scar captures a nearby bridge to Limansk from bandits, which provides an alternate route to Chernobyl. Progress through Limansk is impeded by bandits, the military, and the radical and heavily armed Monolith faction, who seek to kill anybody approaching the center of the Zone.
After proceeding through Limansk and finding an alternate route through the partially underground ruins of a hospital, Scar arrives at Chernobyl along with Lebedev and other members of Clear Sky. Strelok has already arrived and is progressing towards the sarcophagus surrounding the number four reactor. While Clear Sky battles with Monolith forces on the ground, Lebedev gives Scar a prototype 'EM1 rifle', a long-range electromagnetic weapon, and instructs him to use the weapon to disable Strelok's psionic protection. Battling Monolith forces himself, Scar nonetheless is able to succeed. With the 'threat' eliminated Lebedev anticipates a sudden settling of the Zone, but instead Zone activity increases dramatically and the plant releases an emission which incapacitates everyone in the immediate area. Scar's fate is left unknown, but since at a later time, Strelok appears as an amnesiac for the beginning events of Shadow of Chernobyl, it is conceivable that Scar survived.
The ending shows Strelok waking up in a dimly lit hallway lined with other Stalkers sitting slouched against either wall, semi-comatose. Each Stalker is facing a stripped down display which shows a series of cryptic images, part of their brainwashing process to lose their memory. Strelok himself is also in the process of being brainwashed. The view then moves to focus on Strelok's exposed right arm, which has been tattooed with the acronym 'S.T.A.L.K.E.R.'
Development and release[edit]
X-Ray 1.5 Engine[edit]
Crepuscular rays effect
Advancements made in 1.5 include volumetric light, dynamic volumetric smoke, full volumetric fire, soft water, dynamic wet surfaces (with water streaming down the sides of surfaces), depth-of-field blur, DirectX 10 support, SSAO (Screen Space Ambient Occlusion). A complete day and night system is included along with improved weather effects.
However, the game will maintain the same minimum system requirements as Shadow of Chernobyl, and is scalable enough to run on outdated DirectX 8 hardware. The engine's revamp has allowed for improved and increased performance on most systems. Version 1.5.03 of the game supports MSAA for DirectX 10, while version 1.5.06 added support for DirectX 10.1.
In August 2014 the game's X-Ray Engine 1.5.10 source codebecame available on GitHub under a non-open-source license.[1][2]
Copy protection[edit]
Stalker: Clear Sky uses the digital rights management (DRM) software Tagès as copy prevention. Some versions can only be installed on a limited number of machines (5).[3][4] It has been disabled via patches.
Special editions[edit]
Separate limited edition versions of the game were released in conjunction with the standard version.
The Russian limited edition is presented in a larger box and contains the game disc, a bonus disc, a neckerchief, an A2-sized map of the Zone, a patch with a logo of one of the game's factions, a dog tag, a custom lighter and a little white ball called 'The Clear Sky Artifact'.
The second limited edition, released in the rest of the world, is presented in a metal box and also contains a bonus disc filled with extras (such as bonus artwork, screen savers, making of videos, a five-part interview with Oleg Yavorsky the PR Director for GSC Game World and the soundtrack) and the A2-sized map of the Zone.
The Polish limited edition, presented in a medkit-like bag with the game's logo contains the game disc, soundtrack, patch with logo of one the game's factions, stickers with logos, small map of the Zone, T-shirt with game's logo on chest and inscription 'Сделано в Чернобыле' ('Made in Chernobyl') on the back.
Reception[edit]
Reception | ||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
The game received 'generally favourable reviews' according to the review aggregation website Metacritic.[5]Edge opined the game 'turns the best and worst of PC gaming into something extraordinary.'[7]
![Svarog Detector Call Of Chernobyl Svarog Detector Call Of Chernobyl](https://vignette.wikia.nocookie.net/stalker/images/a/ad/Svarog1.jpg/revision/latest?cb=20100924232714)
References[edit]
- ^'S.T.A.L.K.E.R.: How The OpenGL Port is Shaping Up'. Boiling Steam. 1 November 2015.
- ^'OpneXRay/xray Engine 1.5'. GitHub. 15 November 2015.
- ^Williams, Rob (24 September 2008). 'STALKER: Clear Sky Features 5-Time Activation Limit'. Techgage. Retrieved 21 January 2011.
- ^'S.T.A.L.K.E.R.: Clear Sky'. Steam. Valve. Retrieved 21 January 2011.
- ^ ab'S.T.A.L.K.E.R. Clear Sky for PC Reviews'. Metacritic. CBS Interactive. Retrieved 8 February 2010.
- ^Manion, Rory (9 September 2008). 'S.T.A.L.K.E.R.: Clear Sky Review'. 1UP.com. Ziff Davis. Archived from the original on 3 June 2016. Retrieved 22 April 2018.
- ^ abEdge staff (October 2008). 'S.T.A.L.K.E.R.: Clear Sky'. Edge. No. 193. Future plc. p. 94.
- ^Gillen, Kieron (2 September 2008). 'S.T.A.L.K.E.R.: Clear Sky'. Eurogamer. Gamer Network. Retrieved 2 August 2013.
- ^Biessener, Adam (November 2008). 'S.T.A.L.K.E.R.: Clear Sky: Problems From Original Still Present In This Prequel'. Game Informer. No. 187. GameStop. Retrieved 22 April 2018.
- ^VanOrd, Kevin (23 September 2008). 'S.T.A.L.K.E.R.: Clear Sky Review'. GameSpot. CBS Interactive. Retrieved 22 April 2018.
- ^'S.T.A.L.K.E.R.: Clear Sky Review'. GameTrailers. Viacom. 28 October 2008. Archived from the original on 27 December 2008. Retrieved 22 April 2018.
- ^Callon, Michael (28 October 2008). 'S.T.A.L.K.E.R.: Clear Sky - PC - Review'. GameZone. Archived from the original on 1 November 2008. Retrieved 22 April 2018.
- ^Butts, Steve (5 September 2008). 'S.T.A.L.K.E.R.: Clear Sky Review'. IGN. Ziff Davis. Retrieved 2 August 2013.
- ^Meer, Alec (1 September 2008). 'S.T.A.L.K.E.R.: Clear Sky UK Review'. IGN. Ziff Davis. Retrieved 22 April 2018.
- ^'S.T.A.L.K.E.R.: Clear Sky'. PC Gamer. Future US. December 2008. p. 62.
- ^'Review: S.T.A.L.K.E.R.: Clear Sky'. PC PowerPlay. No. 156. Next Media Pty Ltd. November 2008. p. 51.
External links[edit]
Wikimedia Commons has media related to S.T.A.L.K.E.R.: Clear Sky. |
- S.T.A.L.K.E.R.: Clear Sky at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=S.T.A.L.K.E.R.:_Clear_Sky&oldid=979628580'
This is an program from 2011.
Sweden has gotten the credit for pushing the former Soviet Union to admit that something had gone wrong at the Chernobyl nuclear power plant 25 years ago. How was it discovered? And what's left of it today, not only in the Swedish soil but also in the nation's memory?
When reactor #4 exploded at the Chernobyl nuclear power plant in the Ukraine on April 26, 1986, it became the most terrible nuclear accident that the world had ever known. But it was days before people knew exactly what had happened.
CHERNOBYL SETS OFF DETECTORS IN SWEDEN
'I didn't discover it. I just happened to be there,' Cliff Robinson tells Radio Sweden at his home in Uppsala.
Before the world found out that a huge accident had happened at Chernobyl, Robinson knew something was wrong. He was working as a chemist at Forsmark, a nuclear power plant a couple hours north of Stockholm.
It was early Monday morning on April 28, 1986, and he had just eaten breakfast in the coffee room at the plant. He'd gone to the washroom, on the border of the controlled and uncontrolled areas of the plant, to brush his teeth. On the way back to the locker room, he had to pass through a radiation detector.
Robinson set the alarm off.
'It was so strange, because I hadn't even been in the controlled area!' he says.
He went through a couple more times, and the third time, the alarm didn't go off. He and one of the workers who monitored the detector thought it was a mistake and that the detector simply need some adjustment.
Robinson went about his duties, monitoring radioactivity within the power station. When he got back, he recalls, there was a long line of workers waiting at the detector. No one could get through, he says, because the alarm kept going off.
Robinson borrowed a shoe from one of the people there and took it into the lab, where he put it on a germanium detector.
'Then, I saw a sight that I will never forget,' he says. 'The shoe was highly contaminated. I could see this spectrum rising up very quickly. And it was just amazing, because there were many radioactive elements there that we normally didn't see in the cooling water at Forsmark.'
'I remember vaguely that I had some idea that perhaps a nuclear bomb had been exploded somewhere,' says Robinson.
Robinson called his boss, who at this point, knew that something was up. The boss asked him to double-check the plant's chimneys to see if it was possible that Forsmark had released the radiation.
Suddenly, Robinson heard another alarm: this one was for workers to evacuate the plant.
Robinson stayed behind, though, to analyze the samples. 'Nothing indicated any malfunction or problem at Forsmark. It was just that the surroundings were very heavily contaminated,' he says, adding, 'I remember I was very stressed and whatever I was doing it felt like it was going very slow.'
USSR ADMITS TO ACCIDENT
Leif Moberg worked at the Swedish Radiation Safety Authority at the time – in fact he still does – dealing with nuclear research projects. He remembers when the Authority got the call from Forsmark that Monday morning.
At first, the Authority thought it could be possible that the radiation was coming from Forsmark, but Moberg says that within a couple of hours, it became clear that Forsmark wasn't the culprit.
One initial thought was that the radiation could have come from a nuclear bomb. But chemical anaylsis ruled out this possibility.
The Authority received reports of high radioactivty from other plants as well, and so, they charted the course of the wind and saw that it had originated in the Southeast. Chernobyl was one of the points they plotted on the map.
So, how did the situation move from Sweden realizing that something had gone seriously awry to the world finding out?
That day, Swedish diplomats were in touch with Moscow inquiring about whether there could have been a nuclear accident there. But the answer they got was 'no'. Sweden warned that they were going to file an official alert with the International Atomic Energy Authority, and it was only then that the Soviet Union admitted that there'd been an accident at Chernobyl.
Moberg says that's when his Authority got nervous, because they didn't know the extent of the contamination yet.
RADIOACTIVITY AFFECTED SWEDEN
The radioactive cloud from Chernobyl rode the wind over Sweden like an invisible dragon. The dragon didn't breathe fire. Instead it spit out rain. As raindrops landed, so did radiation, especially in parts of north and central Sweden, for example, the areas around Uppsala and Gävle, along with Västerbotten and others.
Stalker Call Of Chernobyl Svarog Detector
Keeping food from getting contaminated was an issue in some places.
Northern Sweden absorbed a whole 5% of the radioactive cesium-137 that Chernobyl released into the air. Like other forms of radiation, this Cesium-137 can increase the risk of getting cancer.
Atoms of it wound up in the lichen that reindeer graze on. And that year, after the slaughter, almost 80 percent of the Swedish reindeer meat was too contaminated for sale.
Reindeer farmers had to change their practices, slaughtering earlier in the year before the animals had a chance to eat the moss.
The Swedish authorities raised the limit for permissible radiation in game, freshwater fish, wild berries and mushrooms, based on their view that these foods made up only a little bit of the Swedish diet. But even to this day, a small portion of reindeer can't be sold because they have too much of the radioactive element.
After 25 years, what's left of Chernobyl in the food and in people's bodies? Leif Moberg from the Swedish Radiation Safety Agency, says that the vast majority of radioactive chemicals have spent out their half lives. But not Cesium 137. That's the one that had caused problems for reindeer herders. Its half life is 30 years, which means that about half of it is still here.
But he says a lot of it is fixed in clay, which means it's not available for plants to take it up. Certain mushrooms can still have higher contents of the radioactive particle, but he says people don't have to worry unless they have a diet heavy on specific mushrooms, reindeer, game and lake fish.
Moberg says that Chernobyl has had no noticeable impact on cancer rates or the death rate here in Sweden.
LASTING IMPACT?
In the end, it's hard to tell exactly how big Chernobyl's impact really was on Sweden.
In terms of policy, it wasn't much. The partial meltdown at the Three Mile Island nuclear power plant in the U.S. a few years before Chernobyl had already prompted Swedes to vote for phasing out atomic energy. But the government reversed this decision last year and will allow new plants to be built as the existing ones get older. Sweden has 10 nuclear reactors and they supply the nation with a little less than half of the nation's energy.
But Chernobyl did kindle discussions about how to get plant workers to embrace a culture of safety.
Svarog Detector Call Of Chernobyl Mod
As one museum here in Sweden prepares to bury the memories that Sweds have of Chernobyl, how long will it really be though before the dust of Chernobyl is really cleaned away, both literally and metaphorically?
Svarog Detector Call Of Chernobyl Mutations
Cliff Robinson, the scientist who set off alarm bells at Forsmark 25 years ago, says the event doesn't haunt him per se, but every now and then, it still goes through his mind.
Svarog Detector Call Of Chernobyl Victims
'When I hear news from Japan like today, then it makes me really think about it,' he says.